Sunday, May 18, 2014

News::The Future of Star Wars Games

Gamer Assault Weekly takes a look a what the future hold for Star Wars games.



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News::The Crypt Developer Looking to Support Consumer Oculus Rift

VRFocus - Developer Tim Aidley has suggested that he is looking to possibly adapt his upcoming virtual reality (VR) experience The Crypt to work with the consumer version of the Oculus Rift VR headset. Speaking to VRFocus, Aidley revealed that he had 'a few ideas' about how to adapt the title for upcoming second developer kit (DK2) for the headset, which features positional tracking that developers using the original kit (DK1) are yet to experience.



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News::Gunpoint beta adds entirely new engine, Steam Workshop support

Do you own Gunpoint on Steam but secretly long for the day in which instead of being made in Game Maker 8 it was instead made in something else? Well good news, person who has an oddly specific Steam fantasy running through their head, this Gunpoint beta is about to make your dreams come true.



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News::Yeah, Get Out Of There Dude

Yeah, Get Out Of There Dude


Rasmus Berggreen is a Danish artist who, before helping set up his own visual development studio, worked at Hitman developers IO.


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News::16Bit Assassins Episode 81: Thats no Moon

Okay, okay its been almost a month, you arent the only one that felt it, Dunny had withdrawal symptoms, I think Toaster started twitching, but ladies and gents we are back and on episode 81 we have some fun stuff to talk about, Ray360 is back with their newest educational piece, a magazine called Gamer Girls, and it obviously must be about educating the gaming world about the women in gaming, and definitely not sexualizing any of their interviewees in anyway. Microsoft goes Kinectless, So much Halo, Bioware publishes most popular names for Mass Effect, E3s list of games to be revealed is looking impressive, Blizzard confirms Diablo 3 on Xbox one with some goodies, Unedited Star Wars release? Gender swapping in games? Batfleck? All this and more on episode 81..Thats no moon.



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News::Hack n Slash is a Fresh Approach to Adventuring

GeekParty writes: "I even defeated a boss by hacking it and lowering its 'corruption' value until it just wasnt corrupt anymore. Basically, its non-violent combat dressed up in a more familiar 'hack and slash' package."



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News::SHARKK Wired Gaming Mouse Review (SK 2471): Solid Performance at a Great Price | GamersSphere

Jacqueline from GamersSphere reviews the SHARKK Wired Gaming Mouse.



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News::The Internet Reacts To Google Trying To Buy Twitch

News::Westeros vs Planet Earth: Who Has The Biggest Walls (And Animals)?

Westeros vs Planet Earth: Who Has The Biggest Walls (And Animals)?


This probably isn't the most important comparison you're going to make today, but it might be the most interesting. If only because it puts into perspective just how damn big The Wall really is.


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News::Level 22: Garys Misadventures Review| Leviathyn

Level 22: Garys Misadventures is a fun stealth game that brings some much needed humor to the genre.



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News::The Walking Dead Season 2: In Harm's Way Review - B-TEN

Simon O'Neill of B-TEN.com reviews the highly anticipated 3rd episode of The Walking Dead. Is this episode retreading old ground, or does it mark a new high point for the series?



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News::Get Ready to Kill the Bad Guy on May 28th, Screenshots Released

Indie studio Exkees has established a May 28th release date for their upcoming PC via Steam puzzle-based game, Kill the Bad Guy.



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News::Triple Town is Leaving Facebook on June 16th, Steam Keys Offered for PC Version

SprSpry Fox took to Facebook to announce that Triple Town will no longer be available on Facebook come June 16th. However all is not lost for the iOS and Android versions of Triple Town are still available for free. There's also a very special deal for those who are interested in playing the PC version via Steam.



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News::Report: YouTube Is Buying Twitch For $1 Billion

Report: YouTube Is Buying Twitch For $1 Billion


According to "sources familiar with the pact", Variety is reporting that Google (specifically, YouTube) has already reached a deal to buy game streaming service Twitch. For, oh, $1 billion.


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News::Wildstar Preview | GameGrin

Theres certainly been a degree of hype surrounding Wildstar, especially with the development team housing a number of ex Blizzard employees who worked upon the current king of the MMO market, World of Warcraft.



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News::Daylight Trophy Guide

HG: Daylight is a survival game combing horror and supernatural elements. It's a short, often jump-scary romp through multiple procedurally generated environments, essentially making the game infinitely replayable. Here at Hardcore Gamer, we really liked the game, so we decided to put together a trophy guide for all you completionists out there.



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News::In The Forest You Can Use Defeated Cannibals Limbs as Weapons, Story is a Fun Surprise

OnlySP: Whew boy do we have a lot of new details to share with you on The Forest today.



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News::Dumb Idiot Ideas: Spider-Man Video Review





Max and I set out to review The Amazing Spider-Man 2 videogame. But, we didn't receive a review copy, forcing us to instead review a Spider-Man themed board game Max picked up at a weird Chinese shop.


Dumb Idiot Ideas: Spider-Man Video Review screenshot






via destructoid http://ift.tt/1oFxS34

News::The Week In Games: Beauty And The Reich

The Week In Games: Beauty And The Reich


On one hand we have the old-school first-person shooting of Wolfenstein: The New Order. On the other, the small studio finesse and beauty of Supergiant Games' sci-fi action role-playing game, Transistor. Which are you planning to play?


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News::The World Is Ready for a New Dino Crisis

It's time for Dino Crisis to be reborn in a modern era. We've lived through this endless slumber long enough; let's reawaken our destiny.



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News::Watch_Dogs on Xbox One: 1080p Video Leaked; Off-Screen Pictures Show Great Weather Effects and More

Lately you've seen a lot of the PS4 version of Watch_Dogs, but alas, the game is coming out on Xbox One as well, and the same multiplayer beta is happening on Microsofts new console. While the leaks arent as numerous, theres still something to enjoy.



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News::Secrets hidden in the new Guardians of the Galaxy teaser trailer

News::Watch_Dogs - Xbox One Review Build Versus E3 2012 Build Comparison

DSOGaming writes: "Watch_Dogs is a game we are really looking forward to. WCCFTECH has released its review for Ubisofts upcoming open-world title, alongside some new video footage from it. Thankfully, this footage is captured during a rainy night, which is perfect for comparing it with that amazing E3 2012 build that was showcased a while back. So lets go and take a look at the differences between them."



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News::Early Wolfenstein: The New Order Owner Praises The Game

A few retailers have broken the street date for Wolfenstein and some very positive first impressions already appeared on the Web, praising the game.



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News::If You Love America, You'll Never Stop Playing This Stupid Game

If You Love America, You'll Never Stop Playing This Stupid Game


Ah, the glorious Stars and Stripes, stroking that flagpole vigorously in time with your amorous applause. This is Americlap, the spirit of patriotism is one intentionally stupid game.


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News::Tony Plays Next Car Game

Check out Gamerspective's Tony playing Next Car Game.



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News::First Play Video - Endless Legend (Early Alpha)

Check out Gamerspective's Tony playing Endless Legend, which you can buy on Steam Early access now.



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News::Report: Doom 4 is in Development Hell, Several id Software Staff Left for Oculus VR

CraveOnline: "It's been almost 10 years since we last saw Doom. Being one of the most recognizable IPs in the video game industry, it's been sorely missed. Unfortunately, we might not be seeing it again any time soon, or at least not in good health, if a new report is any indication."



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News::TitanFall 50 Minion and Multi Pilot Killstreak Gameplay Video

Skewed and Reviewed have posted gameplay video showing a 50 Minion and 4 pilot kill streak in action. The gameplay is captured from the Shadowplay tech on an NVIDIA card.



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News::Opinion: Why MMORPGs may be a dying genre - Pixelitis

(Editors Note: Stephens views are his own and do not reflect on Pixelitis as a whole, but we expect everyone to be kind and remember Wheatons Law.) "The current generation is a strange era for the Massively Multiplayer Online Role Playing experience. MMORPGs, as theyre more conveniently acronym-ed, were once a mystically appealing genre. The very idea that one could play a game with a whole community of people online seemed to be the next big step in videogames as a medium. But now that WoW is a shell of its former self and Elder Scrolls Online debuted with more of a lame thump than a boom, perhaps the era of MMOs is coming to an end? I find myself tracing the history of the genre and my own personal experience to determine what factors may be contributing to the death of the MMO." - Stephen Hilger



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News::Celebrate 5 Years Of Minecraft

Sean Cleaver: "What can you say about the progression of Minecraft and the impact it has had on the video game industry over the past five years? Its spawned its own clothing lines, merchandise, been ported to every device under the sun, made stars out of YouTube gamers and has turned the industry upside down. The procedurally generated sandbox survival game created by Notch has grown and grown and, as far as the game is concerned, shows no signs of stopping. New mini-game servers are launched all the time, people are still lapping up the content created by it and as an experience, its now a comfortable yet challenging old friend."



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News::Jurassic Park: Aftermath - More Screenshots Dedicated To Raptors, Next Video To Focus On Them

DSOGaming writes: "While this may never see the light of day especially if Dreamworks decides to send a C&D letter to the creator of this mod Jurassic Park: Aftermath looks like the JP game weve all been waiting for. Okay okay, its gameplay may turn into something completely generic, but its attention to detail is astounding. The environments feel identical to those featured in the movie, so kudos to conceptcrash for staying true to the movie material."



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News::Retrospective: F-Zero GX


Format: GameCube Publisher: Nintendo Developer: Amusement Vision Review: E128, October 2003



Nintendo understands gameplay – but you sometimes have to look outside the company’s R&D labs to find developers that understand Nintendo. HAL gave us Super Smash Bros’s unashamedly vibrant celebration of all things Nintendo. Intelligent Systems crafted the wryly self-referental Mario & Luigi twinset. And when Amusement Vision was tasked with updating Shigeru Miyamoto’s futuristic racing franchise for GameCube, the result was F-Zero GX: a game clearly made for fans, by fans.


GX (and its little-seen arcade twin AX) is fiercely loyal to its older brothers. The craft, quaintly reminiscent of the low-poly pastel models born of a previous generation’s technology, handle just as they did on Super Nintendo and N64. For beginners, it’s a nightmare: taking corners too fast sees your craft dragged by its behind into a race-scuppering trackside smash. But with practice it’s possible to forge a tangible bond with your machine – steering in graceful arcs that keep just the right side of skidding catastrophically out of control, boosting out of corners, thundering past competitors with neck-tightening precision.


It’s Scalextric at 1,200kph. No other racing game comes close to evoking such a breathtaking feeling of just barely keeping control of a vehicle that’s going far, far too fast. Tracks aren’t so much driven as dreamed, with brutal 180-degree turns, sudden two-lane splits and cruelly placed speed strips pouring into your eyes that bit faster than it’s possible to consciously process. Over someone’s shoulders, it’s an incredible thing to watch. In the pilot’s seat, it’s frightening.


Having 29 rivals – all expert drivers, all focused on smashing you off-course in anything but the beginner’s Standard Mode – turns F-Zero GX into a thrillingly anarchic motorway war, a proper jostling battle for pole position rather than a four-way fight. Your competitors cheat with magic boosts in traditional F-Zero style, of course, but that’s the secret of the game’s pounding relentlessness. Where every second is a potential overtaking opportunity for your enemies, every race won is a victory for eyes and fingers. And each craft has a unique balance of speed versus acceleration versus barging strength – so no single machine is ever truly odds-on favourite.



Our F-Zero GX review said the GameCube title was better than the Nintendo-developed versions.



The tracks are spectacular. N64’s F-Zero X had scenery restricted to the odd 2D statue to keep the framerate up on the struggling 64bit machine, and couldn’t help but look limp next to its perceived rival – the cooler-than-thou PlayStation offering, Wipeout. In GX, Amusement Vision tweaked its Super Monkey Ball engine to push GameCube harder even than Nintendo itself, and transform F-Zero’s abstract tarmac ribbons into real places. Now, Mute City is a city, all blazing bridges and ghostly glowing billboards. Port Town is a port – with, apropos of nothing, much-maligned NES accessory ROB the robot looming over the ships and hotels. Craft cling treacherously to tube-like tracks looping over lava; Casino Town’s psychedelic neon whips past at 1,500kph; towering ramps send the craft soaring over Aeropolis like a sychronised diving team.


F-Zero GX’s unforgiving difficulty is what won over the hardcore. Extreme Mode is, simply, impossible. The notorious Story Mode is a masochist’s dream: a deceptively short nine-stage challenge where the very first race – a simple cliffside race against Samurai Goroh – is tuned to chew up and spit out even a 99% perfect performance. Victory often only comes in that ‘introductory’ challenge by managing to barge the near-invincible Goroh off the track to his death. But, with Amusement Vision determined to exploit the gift of the F-Zero franchise to the full, GX rewards persistence with a huge goodie bag of fan-focused extras. Pilot themes with lyrics; new ships; hundreds of craft parts for Gran Turismo-style customisation; staff ghosts. Like Super Smash Bros and its reams of trophies and unlockables, F-Zero GX feels more like a present than a product.


Perhaps the strangest – and yet most satisfying – reward is Toshihiro Nagoshi’s curious attempt to contextualise the F-Zero universe for the first time with cutscenes and story. It’s somehow irresistible – eschewing the clumsy start-line posturing of so many other ‘character-based’ racers for glimpses of Captain Falcon wandering neon-lit streets and drinking in seedy bars, doing for F-Zero what the cantina scene did for Star Wars. The bizarre multiple-choice interviews with pilots that come at the end of cups are preposterous – but, just like that mystifying appearance by a ROB the size of a small moon, they somehow speak the language of Nintendo and F-Zero’s most loyal fans.


Best GameCube racing game? Well, which other example on the system lets you time the destruction of your craft to slide over the finish line as a smoking husk? F-Zero GX represents one of those rare moments in gaming history where technical ability, visuals, game design and – yes – unashamed love for Nintendo intertwine to create something that’s extremely difficult to fault.


The post Retrospective: F-Zero GX appeared first on Edge Online.






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News::Goat Simulator Invades Liberty City, The Other Guys Movie Trailer Recreated In GTA IV

DSOGaming writes: "Jonathan Gustafsson and RavenwestR1 shared with us two videos that show why GTA IV is considered a paradise for modders."



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News::8 things Far Cry 4 has to do better than Far Cry 3: an open letter to Ubisoft

VG247 writes: "Far Cry 4 is out this November. We are excited. But lets not get those glasses rose-tinted about Far Cry 3. Amazing it may have been, but perfect it was not. We know youre watching, Ubisoft. This is what you have to do to make Far Cry 4 even better than Far Cry 3."



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News::Which Will Generate More Hype: Advanced Warfare or Halo 5?

Both hugely anticipated games have been officially revealed, but which one will manage to accumulate more hype and subsequently higher expectations?



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News::Nether Preview - GamesReviews

From GamesReviews: "Nether is a post-apocalyptic open world multiplayer game with an emphasis on survival. The style can be compared to Day Z, but instead of a zombie apocalypse, the world was hit with solar flares that mutated a portion of the population into Nethers. Other players in the world can help or hurt you, however there are safezones throughout the map in which Nethers cant enter and people cant hurt you. Nether also includes an rpg-like level up system and factions that you can join. Overall, Nether, while similar to Day Z, does a fine job at separating itself from similar games with these added features, however I hope to see more added before final release."



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News::Blood and Snows Open World is Huge, Measures 20km by 20km

OnlySP: Shadowforges Blood and Snow game is shaping up to be quite a hefty project.



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News::SteamFirst Opinion: The Stanley Parable

SteamFirst: The Stanley Parable is a unique interactive narrative that has you exploring an empty office building and uncovering a wide variety of endings, plots and story lines. You may know it from its start as a Half-Life 2 mod with pretty much the same general idea. This is the new, polished standalone version that was published and developed by Galactic Cafe and released Oct 17, 2013.



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News::Titanfall PC Digital Discounted On Origin, Now Available For $35,99

The PC digital version of Titanfall is now available for a reduced price on Origin.



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News::Dragon Age: Inquisition new screenshots showcase Adamant Fortress

Bioware has released a handful of new screenshots for its upcoming RPG Dragon Age: Inquisition. The screenshots below features Adamant Fortress located in the Western Approach which once belonged to Grey Wardens.



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News::Operation Supply Drop Strikes Back Against the #8BitSalute Hackers

So the hackers have disabled the full on 8-Bit Salute website to the point where it will get repaired AFTER the marathon is over. So for now, it may not be pretty, here is a DIRECT LINK to Paypal you can share with your friends, family and streamers to donate!



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News::Wolfenstein: The New Order Sets a New Standard

GamersBliss Writes: "Wolfenstein: The New Order is a deep game, but what I appreciated most about it was that it wasnt overly involved. It seems most games these days like to throw random RPG elements at every game, skill trees etc. Wolfenstein has found a great balance."



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News::Shiny the Firefly Lights up Steam Today with a 25% Release Discount and a Brand New Trailer

Release discount now stands at 25 percent.



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News::Panzer Tactics HD: Intelligence Report #4 and Pre-Order Discount on Steam

Pre-order customers on Steam can get a special discount now.



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News::0rbitalis: New Updates Added on Steam Early Access

Early Access version now replete with updated content.



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