Wednesday, February 27, 2013

News::Crysis 3 Review The Hunt is On I TheKoalition

TheKoalition writes: But can it run Crysis? An age old question asked by many to this day, as it was the first-person shooter Crysis that stressed your PC like no other with its highly complex graphics engine: the Cryengine 2. If you could play Crysis on high settings or above you could play anything. Wearing the almighty Nanosuit, you would sneak around and fight your way through a lush, topical island filled with North Korean soldiers to stop a terrible alien power from being unleashed onto the world.



via N4G: pc news feed http://n4g.com/news/1182996/crysis-3-review-the-hunt-is-on-i-thekoalition

News::The Myth of the Open Platform

VGR: Outside of the PC and certain, less scrupulous parts of iOS and Android marketplaces (read: jailbroken apps), there arent any real open release platforms. Even Steam, which is typically held up as a bastion of openness and developer-friendliness, is a closed platform in the purest sense.



via N4G: pc news feed http://n4g.com/news/1182973/the-myth-of-the-open-platform

News::Why People Hate Hipster Games

Cheat Code Central's Austin Wood writes: "Admit it, you know exactly what this articles title is talking about, as stereotypical as it is. No matter the moniker, be it artsy, ethereal, or my personal favorite, hipster gaming, we all know whats being referred to. Developers like Team Ico kick-started this sort of genre (or at least got it more attention) in the PlayStation 2 days with ICO and Shadow of the Colossus, both of which are widely known as brilliant games. However, there is also a sizeable portion of players and reviewers who called the games repetitive and disinteresting. Despite this, simple, ambiance-heavy games have remained popular in our current generation thanks to new IPs like Journey, flOw, and the fabled Last Guardian, as well as through the flourishing indie market. This makes one wonder what these games actually have to offer."



via N4G: pc news feed http://n4g.com/news/1182930/why-people-hate-hipster-games

News::The Geek Link's Assassin's Creed 3 Perfectionist Walkthrough 2-5

The Geek Link writes "The Geek Link (www.geeklinkradio.com) presents its walkthrough for Assassins Creed 3 and we hit every optional mission so you can get the Perfectionist Trophy/Achievement in Assassins Creed 3. We are at the final mission of sequence 2. Are you having a hard time remaining undetected in a sea of guards? Malcolm shows you were to go, when to corner kill, and even how to completely avoid gunfire on the road to 100%."



via N4G: pc news feed http://n4g.com/news/1182471/the-geek-links-assassins-creed-3-perfectionist-walkthrough-2-5

News::Crysis 3 is like a bad date at an extremely fancy restaurant | GameZone

GameZone's Lance Liebl writes: "You've made the reservations. You've both dressed up: business casual, let's call it, with a modicum of hair-styling, makeup, and your second-fanciest pairs of shoes. The menu is beyond enticing, never mind that it's presented in a leather folder, bound with gilded rope. The chandeliers sparkle, seeming to sway gently overhead, as a band plays exactly the right music at exactly the right volume."



via N4G: pc news feed http://n4g.com/news/1182984/crysis-3-is-like-a-bad-date-at-an-extremely-fancy-restaurant-gamezone

News::Do Games Make You Stupid?

Eskimo Press: "You've all heard people nagging about video games. Declarations such as rots your brains (previously applied only to television) and doesn't teach you anything are common when the elderly or uninformed are expressing themselves on the nature of video games. I beg to differ. Sure enough, the vast majority of games don't really teach anything, but most train skills such as; reflexes, observation, and basic logic capabilities, which are all fine skills on their own. A few games, however, are capable of teaching rather useful skills or flat-out enlightening and educating us."



via N4G: pc news feed http://n4g.com/news/1182956/do-games-make-you-stupid

News::3D patent infringement case against Nintendo now underway

Opening arguments in a patent infringement trial against Nintendo took place in U.S. District Court on Monday, as an inventor accused the gaming giant of using his glasses-free 3D technology to develop the 3DS handheld.


The inventor, Seijiro Tomita, 58, presented a prototype of his glasses-free 3D technology to seven Nintendo officials at their Kyoto headquarters in 2003. During this time, Tomita was looking for licensee partners as he awaited his patent application to process, Tomita's attorney, Joe Diamante told jurors. Four of the seven officials would later lend their hand to the development of the 3DS, which released March 2011.


3D patent infringement case against Nintendo now underway screenshot


Read more...



via destructoid http://www.destructoid.com/3d-patent-infringement-case-against-nintendo-now-underway-247157.phtml

News::Assassins Creed III - 'Washington Edition' official announced

Ubisoft today announced the 'Washington Edition' of Assassins Creed III.



via N4G: pc news feed http://n4g.com/news/1182919/assassins-creed-iii-washington-edition-official-announced

News::Assassins Creed IV: Black Flag Map Analysis

The next Assassin's Creed game has had its map leaked ahead of the announcement. Leviathyn tries to break down the information for you.



via N4G: pc news feed http://n4g.com/news/1182916/assassins-creed-iv-black-flag-map-analysis

News::Aliens: Colonial Marines Review | GameStyle

GameStyle: "As a fan of the series, the game was horrible to play, and this review was heart-breaking to write. For purely sentimental reasons, this was one of the games that fans would have been desperate to see succeed. Somewhere along the line, we were all let down. What makes it worse are the occasional flashes of a good game that flash through. Running from a larger than average alien, welding corridor doors shut as you go. The voice acting of the likes of Michael Biehn and Lance Henriksen. This could and should have been so much more. But sadly, it is just a broken game. Game over man, game over."



via N4G: pc news feed http://n4g.com/news/1182862/aliens-colonial-marines-review-gamestyle

News::Ubisoft's CEO Confirms That PC Is The Lead Platform For Watch Dogs

DSOGaming writes: "Well, we all saw that coming, right? Still, its good to have an official confirmation about the lead platform of Watch Dogs. In an interview with InsideGamer, Ubisofts CEO confirmed that the PC is the lead platform for Watch Dogs and all other platforms will be getting a port. Yeap, this is the exact opposite of what is currently happening, so this is at least good news for all PC gamers."



via N4G: pc news feed http://n4g.com/news/1182905/ubisofts-ceo-confirms-that-pc-is-the-lead-platform-for-watch-dogs

News::ShootMania Storm and TrackMania 2 available on Steam

Ubisoft announces Mania Planet's 2 biggest games are available on Steam.



via N4G: pc news feed http://n4g.com/news/1182910/shootmania-storm-and-trackmania-2-available-on-steam

News::Guild Wars 2 Paid PvP Removed

In the latest update of Guild Wars 2, the Flame and Frost Update: The Gathering Storm, a new slew of features and updates were included to the game, such as guild missions, new PvP maps and a continuation of the Living Story.



via N4G: pc news feed http://n4g.com/news/1182529/guild-wars-2-paid-pvp-removed

News::Deep Silver reveal more Sacred Citadel

Deep Silver have today revealed more about their upcoming game, Sacred Citadel , which will feature unique weapon combinations, scenery and combat options. Deep Silver said there will be elements about the game to be revealed at a later time.



via N4G: pc news feed http://n4g.com/news/1182749/deep-silver-reveal-more-sacred-citadel

News::MLG CEO Sundance DiGiovanni Talks Offensive Combat And Rise Of Free-To-Play Games

Major League Gaming (MLG) has continued to grow its audience of gamers around the world, fueled by live streaming of organized events big and small. The eSports company also has had success with its online GameBattles. MLG has added a new game to its GameBattles offerings with U4iA Games first-person shooter, Offensive Combat. The free-to-play shooter has been deeply integrated into the GameBattles experience. Sundance DiGiovanni, CEO and Co-Founder of MLG, talks about this latest free-to-play eSports title and explains the good and the bad of the expanding eSports games in development in this exclusive interview.



via N4G: pc news feed http://n4g.com/news/1182894/mlg-ceo-sundance-digiovanni-talks-offensive-combat-and-rise-of-free-to-play-games

News::A Valley Without Wind 2 Review | ProvenGamer

Morgan Park of ProvenGamer: Its always refreshing when someone tries to do an RPG in a different way. Doing something contrary to predictable RPG tropes like experience-based leveling and generic magic can be difficult at times, and often a risk. And if A Valley Without Wind 2 can be commended for anything, its unlike any other RPG youve played. And while its unique blend of RPG elements, platforming, and turn-based strategy has potential for greatness, no single tenant of the gameplay is executed well enough to carry the experience.



via N4G: pc news feed http://n4g.com/news/1182792/a-valley-without-wind-2-review-provengamer

News::Dead Space's Isaac Clarke joining PlayStation All-Stars


IGN sat down with PlayStation's Seth Killian where he revealed the next downloadable content for PlayStation All-Stars Battle Royale . Dead Space's Isaac Clarke and God of War's Zeus will both be joining the fight. Plus, a new stage will be added that's a cross between MediEvil and The Unfinished Swan.


Pricing has yet to be announced, but the new add-on stuff will be out on March 19. You can watch the video here to see Seth detail what makes the new fighters unique.


Isaac, Zeus and The Unfinished Swan Join PlayStation All-Stars [IGN]


Dead Space's Isaac Clarke joining PlayStation All-Stars screenshot






via destructoid http://www.destructoid.com/dead-space-s-isaac-clarke-joining-playstation-all-stars-247158.phtml

News::KRUNCH Review | Parable Games

A review for the game from LeGrudge and Rugged, KRUNCH.



via N4G: pc news feed http://n4g.com/news/1182233/krunch-review-parable-games

News::Runner 2: Future Legend of Rhythm Alien Review | Gamer Limit

Gamer Limit: "Runner2: Future Legend of Rhythm Alien really caught me off guard. I didnt expect much from the new art direction, but once I saw it in action, I instantly fell in love with it. The soundtrack is still endearing, the characters are as likeable as ever, and the gameplay really was turned up a few notches. If you enjoyed the original, give Runner 2 a try if you didnt, and youre a rhythm fan try it anyways."



via N4G: pc news feed http://n4g.com/news/1182854/runner-2-future-legend-of-rhythm-alien-review-gamer-limit

News::EA is afraid of you

Shady business practices are a common practice with big publishers like EA. And it's mainly to do with increasing irrelevancy and digital distribution.



via N4G: pc news feed http://n4g.com/news/1182822/ea-is-afraid-of-you

News::Crysis 3 review | Thunderbolt

Bart Robson, Thunderbolt writes: The Crysis series has an odd lineage, now that the sequels appear on console hardware from 2006. What began as the PC-destroying exclusive screenshot generator became the standard bearer for the platform for several years. Can it run Crysis? was the joke most run into the ground between 2008 and 2011, but when Crysis 2 was announced for Xbox 360 and PS3, the PC elites attitude towards the series changed.



via N4G: pc news feed http://n4g.com/news/1182695/crysis-3-review-thunderbolt

News::3djuegos- Impire Review

3D:Dungeons, strategy and a devil with intent to conquer the known world.



via N4G: pc news feed http://n4g.com/news/1182712/3djuegos-impire-review

News::Review: Party of Sin (Pixel Judge)

Indie and a platformer arent the words that inspire confidence. While some people like platforming and I dont judge them too harshly personally I view it as something that takes place instead of actual fun gameplay, i.e. shooting. Unless its Mirrors Edge, which was cool. But Party of Sin is closer to Mario than to parkouring Asian curriers and, while trying to emulate Trine, does it come any close or fails, crashes and burns, much like Lucifer?



via N4G: pc news feed http://n4g.com/news/1182567/review-party-of-sin-pixel-judge

News::QuakeCon 2013 dated

CVG:The free convention's 45,000 square foot exhibition hall will play home to North America's largest BYOC (bring-your-own-computer) LAN party, while daily festivities will include contests, entertainment, panel discussions, announcements and parties.



via N4G: pc news feed http://n4g.com/news/1182163/quakecon-2013-dated

News::Tomb Raider | GQ Review

Lara, it's good to have you back.



via N4G: pc news feed http://n4g.com/news/1182543/tomb-raider-gq-review

News::Review: Special Forces: Team X (darkzero)

"In this day and age, you can just about play any type of multiplayer, first-person shooter (FPS) on the PC, ranging from popular military shooters, such as Battlefield 3 and Call of Duty titles, to games like the sci-fi-themed Crysis 3. Even the free-to-play market has brought a wave of FPS games on a grand scale. Its a genre that is constantly flooding the market, so its nice to see that Zombie Studios, who actually have their own free-to-play FPS by the name of Blacklight: Retribution, are attempting to fill an area of the market that lacks any substantial, big hitters at the moment." (darkzero)



via N4G: pc news feed http://n4g.com/news/1182830/review-special-forces-team-x-darkzero

News::Sacra Terra: Kiss of Death Review | Casual Game Guides

Gather your courage to rescue your lost fiancé in Sacra Terra: Kiss of Death. When your fiancé is stolen by a strange supernatural force you know getting him back is going to be difficult, but nothing could prepare you for the true struggles of your journey. Now you must face an entity that feeds off despair as you struggle to save not only your own fiancé, but also many other couples who have been cruelly separated to sate the beasts hunger. Will your wits and courage be enough to defeat the monster?



via N4G: pc news feed http://n4g.com/news/1182802/sacra-terra-kiss-of-death-review-casual-game-guides

News::Mass Effect meets Arkham in Mars War Logs


I completely forgot Mars War Logs was a thing, but this new combat trailer has appeared to remind us that it exists. Combat looks very reminiscent of Arkham City and Asylum (or should I say Assassin's Creed, which came first and had a similar system), which is easily a good thing.


The video also shows off some of the game's RPG elements and ability customization in addition to a general overview of the game. This one could go either way, but Spider Studios, a relatively unknown developer, has been doing decent work as of late.



Who knows? This could be their first big hit.


Mass Effect meets Arkham in Mars War Logs screenshot






via destructoid http://www.destructoid.com/mass-effect-meets-arkham-in-mars-war-logs-247146.phtml

News::Aliens: Colonial Marines - Review | G4MERS

G4MERS: "Alens: Colonial Marines is a technical dud. The game, which in this form should never be released. It's a parody of the Alien universe, parody worthy of your money."



via N4G: pc news feed http://n4g.com/news/1182267/aliens-colonial-marines-review-g4mers

News::Remember Me release date set

Gematsu: "Capcom has dated Remember Me, its Dontnod-developed, Neo-Paris set adventure game, for a PlayStation 3, Xbox 360, and PC release on June 4 in North America and June 7 across Europe."



via N4G: pc news feed http://n4g.com/news/1182818/remember-me-release-date-set

News::StarCraft II: Heart of the Swarm global launch party details announced

Blizzard Entertainment today shared its plans for the official Heart of the Swarm launch events taking place in the US, France, Australia, South Korea, Singapore, Taiwan, Russia, Brazil, and Mexico starting in the evening of March 11.



via N4G: pc news feed http://n4g.com/news/1182027/starcraft-ii-heart-of-the-swarm-global-launch-party-details-announced

News::Watch Dogs preview | Gamereactor UK

GR-UK writes: "All in all, Watch Dogs looks even more interesting now and if we are to believe Morin, there are tons of stuff we haven't even seen yet. To finally get confirmation that this will be a next-gen title is also nice, and when my chat with Morin ends, he summarises the whole thing by again praising the Playstation 4, and what it can do for a game like Watch Dogs."



via N4G: pc news feed http://n4g.com/news/1182774/watch-dogs-preview-gamereactor-uk

News::Bridget's Top Ten Most Anticipated Games

"Hey guys and gals, Bridget here! With 2012 behind us and 2013 quickly on our heels I can't help but wonder what new games are ahead for us. Quite a few titles have been announced for 2013, and though a great many of those few still have TBA attached to them for the current release date, I still hold out hope for the games that I have been anticipating the most this year. 2012 was somewhat uneventful and it seemed I would have trouble finding interesting titles to choose from; this year I had to narrow my anticipated list down! So let's jump in starting at number ten."



via N4G: pc news feed http://n4g.com/news/1182425/bridgets-top-ten-most-anticipated-games

News::Digibytes - Mods on Monday: Arma II, Wasteland

Mods on Monday is back for another week. This week, Arma II's mod, Wasteland, a sandbox style gamemode is featured for this week. The idea is to scavenge for your weapons and gear via vehicles as well as take down objectives that appear on the map, taking them for your team. Along with that, the ability to build your own bases by taking the resources you need from the places around you. Suggestions for more mods to look into are welcomed.



via N4G: pc news feed http://n4g.com/news/1182031/digibytes-mods-on-monday-arma-ii-wasteland

News::The Cave Review by The Black Panel

The Black Panel writes: Rather than a fresh and exciting experience, The Cave feels more like a mash-up of past glories from its distinguished development team. The combination of platforming, puzzles and humour mixed with an exploration of its characters dark inner workings will feel very familiar to fans of Ron Gilbert and Double Fine Studios. To everyone else, it will stand as an interesting concept somewhat let down by its execution.



via N4G: pc news feed http://n4g.com/news/1182551/the-cave-review-by-the-black-panel

News::From 1992 To 2012: Graphic evolution of First Person Shooters

DSOGaming writes: "YouTubes member drloser333 has created a cool video that showcases the graphical evolution of First Person Shooters from 1992 to 2012. This video shows off the original versions of the games that are featured without any mods applied to them rendered in actual resolutions of the period."



via N4G: pc news feed http://n4g.com/news/1182788/from-1992-to-2012-graphic-evolution-of-first-person-shooters

News::Neocrisis: Crysis 3 Review

Neocrisis: What would you be willing to sacrifice to save the human race? This question is posed to Prophet, the main antagonist of Crysis 3 throughout the course of the game. For many it would be a question that would have to be wrestled with, but for Prophet the answer is simple, anything.



via N4G: pc news feed http://n4g.com/news/1182775/neocrisis-crysis-3-review

News::Crysis 3 Review | New Gamer Nation

New Gamer Nation - Crysis 3 is a game worth experiencing. The story and characters are inventive and will definitely make some connections with you. The game is absolutely beautiful with a very imaginative setting to experience. Once you master your suit, the game becomes incredibly fun.



via N4G: pc news feed http://n4g.com/news/1182789/crysis-3-review-new-gamer-nation

News::Brutal Legend Is Now Available On Steam

DSOGaming writes: "Good news for third-person action adventure fans as Double Fines Brutal Legend is currently available on Steam. Set in a universe somewhere between Lord of the Rings and Spinal Tap, Brutal Legend is an action-adventure that marries visceral combat with open-world freedom and features a talented voice cast including Jack Black, Lemmy Kilmister, Rob Halford, and more."



via N4G: pc news feed http://n4g.com/news/1182533/brutal-legend-is-now-available-on-steam

News::The making of PlayStation 4


Sony revealed the PS4 controller, its spec and some of its network capabilities at PlayStation Meeting last week. We sat down with Sony Worldwide Studios senior vice president Michael Denny after the event to gain further insight into the philosophy driving the creation of Sony’s fourth PlayStation and how developers fit into its vision for the platform.


Why reveal PS4 now?


I think there’s been a lot of speculation out there about when nextgen is coming. It just felt right. We wanted to do the announcement in stages, as it were, throughout the year leading up to launch, and this event was very much about just introducing people to the concept of PlayStation 4, the philosophy behind it, why make the choices of architecture we did, why we wanted to get the world’s development talent on board, and why we wanted to place gamers very much at the heart of what we’re doing. I know there’s lots of questions that come from people in terms of other areas and business models, but, for us, that’s later in the year.


Can you explain the thinking behind the new controller?


Obviously the game interface is a crucial part of any gaming system, and so, the starting point is what can we improve on the current DualShock 3. So the sticks and the trigger buttons have been tightened for more control, there’s less latency. The control’s rumble has been improved, the Sixaxis has been improved on it, and then there are the extra features on it as well. So, there’s the Share button, the light bar, and the touchpad.


When we started this process, we got development teams in early and, as you can imagine, there’s every feature in the world that’s on the smorgasbord for us to choose from, and it really depends on developers’ feelings for what they can do with the different interfaces.


So, there are many prototypes that haven’t been announced and [we] aren’t here to announce, but, for example, you understand how a touchscreen works on a lot of mobile devices and mobile gaming. Translate those to some games in terms of some grab moves, perhaps, some pinch moves, some melee moves, but also in terms of going to more of the GUI and perhaps an inventory system just off button. So there’s lots of ways of playing with it and in [the] prototype stage, the feeling was for most developers that they could use that to good effect. Wait and see, get your hands on the demos as they come out.



Is the hardware more cost-effective than, say, the PS3 was on launch because it mainly consists of standardised PC components? We’re aware that the CPU and GPU are also on one chip.


I think that’s a fairly good assumption, but the reason for choosing the architecture we did was first and foremost informed by what the game development community wanted, to produce a system for ease of development and richness of development. For example, clearly decisions like having 8GB of on-board high-speed system memory is a fantastic win for the ease of development, but [also] the richness of the content they can produce.


That 8GB, how was that decision reached? There were rumours of it being only four, and it’s more expensive than DDR3 obviously. How was the cost-effectiveness balanced with what developers wanted?


Those are exactly the sort of choices you’re presented with, and you make those decisions. As Mark [Cerny, lead on PS4 hardware] was explaining, it was absolutely vital to us as we’re putting the gamer at the heart of this new system as our clear focus, that we wanted the best content possible on there. So that legislates, that leads to the decisions, informed by all our great development teams and third party partners as well, as to what the best choices should be. Of course there [are] implications of all those choices, but absolutely that’s the right decision for PlayStation 4 for the system we want to devise.


Continue >>


The post The making of PlayStation 4 appeared first on Edge Online.






via Edge Online http://www.edge-online.com/features/the-making-of-playstation-4/

News::Aliens: Colonial Marines Review Absolutely Disgusting [Gamesta]

Daav from Gamesta.com is sorely disappointed by Aliens: Colonial Marines. What starts of with a hint of promise quickly dissolves into a nearly unplayable, angering mess of a game.



via N4G: pc news feed http://n4g.com/news/1182771/aliens-colonial-marines-review-absolutely-disgusting-gamesta

News::Special Forces Team X Review Laserlemming.com

Laserlemming writes- "Special Forces Team X is a fun, balanced, no nonsense shooter that does exactly what it says on the tin."



via N4G: pc news feed http://n4g.com/news/1182636/special-forces-team-x-review-laserlemming-com

News::Screens and Information for the Second Ravaged DLC Pack

Skewed and Reviewed have posted information and some screens from the second DLC pack for Ravaged. The game is a massive online shooter set in a post apocalypse wasteland. Gamers can select vehicles, character classes, weapons, and more in the all out team combat of the game.



via N4G: pc news feed http://n4g.com/news/1182080/screens-and-information-for-the-second-ravaged-dlc-pack

News::ZTGD | Crysis 3 (PC) Review

Drew Leachman writes: Crysis has always been known for its stunning visuals, and has often served as the benchmark for many gamers looking to build a gaming PC. Crysis 2 added some better game play and some truly outstanding set pieces while still keeping the visuals top notch. Ill just get this out of the way, this is the best looking game I have ever played, but it may fall short in some aspects compared to its immediate predecessor.



via N4G: pc news feed http://n4g.com/news/1182756/ztgd-crysis-3-pc-review

News::Sniper: Ghost Warrior 2 penned by big movie writers

Sniper: Ghost Warrior 2 has been written by acclaimed movie writers, according to producer Michael Sroczynski.



via N4G: pc news feed http://n4g.com/news/1182730/sniper-ghost-warrior-2-penned-by-big-movie-writers

News::Tomb Raider Review - spong

"...its biggest achievement is not the free-roaming gameplay, not the ludicrously beautiful graphics or the gripping story. Its the fact that it has taken a character that I had fallen out of love with a long time ago and given her a whole new lease of life."



via N4G: pc news feed http://n4g.com/news/1182548/tomb-raider-review-spong

News::Wargame: European Escalation - Out now on Linux

Neocrisis: After recently invading Mac computers all around the world, Wargame European Escalation, the explosive real-time strategy game developed by Eugen Systems, today arrives on Linux through Steam digital distribution platform!



via N4G: pc news feed http://n4g.com/news/1182684/wargame-european-escalation-out-now-on-linux

News::Guns of Icarus Online OST: Epic as the Gameplay

Even though it's a PvP game, the Guns of Icarus Online soundtrack is nothing to scoff at.



via N4G: pc news feed http://n4g.com/news/1182494/guns-of-icarus-online-ost-epic-as-the-gameplay

News::The 10 Best Video Game Remakes

Eskimo Press: One of the best features of new generations of gaming platforms is how they can help breathe new life into the games we love and used to play the heck out of. XBLA and PSN offer plenty of HD remakes and ports, a lot of classics are finding new life on iOS and Android devices, Nintendos virtual console has a substantial catalogue, and the PC & Mac offer various ways to relive long-time favorites. When it comes to remakes, it can be a touchy subject. Many of us like our games the way they were, and things can go sour real quick if a remake is not handled with care. Thankfully, there are a lot of great remakes out there, and here are our picks for the ten best video game remakes, in no particular order.



via N4G: pc news feed http://n4g.com/news/1182727/the-10-best-video-game-remakes

News::Top 18 Upcoming Videos Games in 2013 for PC

Nerdsmagazine- 2013 has begun and seems like, year 2013 is going to be an fantastic year for gaming and game lovers. The whole year is dotted with high profile releases, some making comeback in PC gaming and few will take a different roads to present an existing game with new format and amazing graphics. But the question is what are those name which youre going to enjoying this year on your PC.



via N4G: pc news feed http://n4g.com/news/1182706/top-18-upcoming-videos-games-in-2013-for-pc