Tuesday, October 20, 2015

News::Season finale arrives for the time-bending 'Life is Strange' game

Square Enix and developer DONTNOD (Remember Me) have delivered the fifth and final episode of their time travel drama Life is Strange on PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC. Besides its episodic nature, the game follows a teenage girl (Max) searching for her missing friend, while also realizing that she has the power to reverse time at will. According to Square Enix, even with that mechanic and the ability to keep items by storing them in Max's bag, the "butterfly effect" can wreak havoc as unintended changes impact future events. We've streamed some gameplay of earlier episodes (1, 2, 3) if you'd like a better look at its hand-drawn world, but if you were just waiting for all of them to arrive for a binge session then just look in the digital gaming storefront you prefer.

Source: Square Enix, Buy Life is Strange



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News::Twitch finally gets a proper PS4 streaming app

Twitch on the PS4

PlayStation 4 owners: you're no longer forced to use Live from PlayStation (and limit your viewing to fellow PS4 gamers) if you want to watch Twitch through a native app. As promised, Twitch has launched a full-featured PS4 client that lets you tune into any stream, no matter which platform it's coming from. It'll seem quite familiar if you've used the Xbox One app (shh!), but there is a section to help you find PS4-specific broadcasters. The app is ready at this very moment, so give it a shot if you enjoy viewing games as much as you do playing them.

Source: Twitch



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News::Playdate: Surviving the apocalypse in 'Wasteland 2: Director's Cut'

Fallout 4 isn't the only post-apocalyptic role-playing game out this fall. Nope. Also out is a sequel to the game that's pretty much directly responsible for Bethesda's dark vision of the future, Wasteland 2: Director's Cut. The PC version of the game released last year, but a console port featuring a number of new additions including new voice overs and a wealth of new recorded dialogue. If XCOM: Enemy Unknown left an isometric, action-point itch that you haven't scratched in awhile, this might be your ticket on PlayStation 4. Join Sean Buckley and myself at 6PM Eastern / 3PM Pacific as we try to survive the cruel environment for two hours either here on this post, the Engadget Gaming homepage or Twitch.tv/joystiq if you'd like to chat with us.



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News::Wireless Xbox One controller adapter for Windows ships today

You won't have to wait much longer to use your Xbox One gamepad wirelessly with your PC. Microsoft announced today that its handy peripheral, revealed earlier this year, is now shipping to "most" retail stores around the world. If you're in the US, though, it looks like the Xbox Wireless Adapter for Windows will be available starting today for $25. There's also a bundle kitted with an Xbox One controller, which is $55 extra -- or $80 total, to be specific. The USB-powered add-on is going to be useful for Windows 10 users who want to use it to play PC games, as well as with Xbox One titles being streamed to a nearby desktop, laptop or hybrid tablet.

Source: Xbox



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News::Konami says Hideo Kojima hasn't left, he's just on vacation

Please stop toying with our emotions like this, Konami. Yesterday, The New Yorker reported that Metal Gear creator Hideo Kojima officially parted ways with Konami on October 9th, following a farewell party at his in-house studio, Kojima Productions. Today, Konami denied Kojima's departure to Japanese site Tokyo Sports, as translated by Kotaku. "Currently, Kojima is listed as a company employee," a Konami spokesperson said, according to the translation. Apparently, the spokesperson said that Kojima and the team that developed Metal Gear Solid V: The Phantom Pain are all taking a long vacation. And that reported farewell party? "We're not sure what kind of thing this was," Konami's spokesperson said.

Source: Kotaku



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News::Ubisoft's new reward program aims to mend UPlay's image

Ubisoft Club users in character

Ubisoft's UPlay gaming service has something of an image problem, to put it mildly. It's supposed to handle everything from copy protection to multiplayer matching, but it's frequently known for being flaky, insecure and an overall hassle. The game developer is doing something about that, thankfully: it just launched Ubisoft Club, its long-in-testing rewards program. In spirit, it sounds a bit like the defunct Club Nintendo. The more you play, the more Units (Ubisoft's virtual currency) you earn -- get enough and you'll unlock downloadable content, beta tests and other goodies.

Source: Ubisoft Club



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News::'Minecraft' with a story isn't as weird as you'd think

A story-driven game about Minecraft, the block-building phenomenon adored by children and adults alike, might sound a tad contradictory. By design, Minecraft has little in the way of plot or characters -- the world is randomly generated and the best "stories" occur naturally based on what you decide to build and explore. The game's open nature is what makes it special, and it's also the reason why Minecraft: Story Mode, a spin-off title with a carefully crafted plot, has been met with so much skepticism. Minecraft works because it doesn't have a story -- is it possible, or right, for another developer to give it one?



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News::Play PSP games on an Oculus Rift with this VR emulator

While Sony is mulling the PlayStation Vita's future, someone is giving the last-generation PlayStation Portable a new life -- in virtual reality. Oculus developer 2EyeGuy has created an Oculus Rift emulator called PPSSPP VR for PSP games, and it arguably works better than the original. As he puts it, "PPSSPP VR... lets you actually be inside PSP games. You are not playing on a virtual handheld or screen, you are inside the virtual world." The simulator works perfectly with a large number of PSP games, including Final Fantasy 7 and Wipeout Pure, and good-to-poorly on others, like Gran Turismo and Star Wars Battlefront II.

Via: RoadToVR

Source: Oculus Developer Forums



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