Friday, November 6, 2015

News::Former Sony Pictures exec snags the rights to a 'GamerGate' movie

Former head of Sony Pictures Amy Pascal is working on a film based on a coming memoir from Zoe Quinn, the game developer at the heart of the online controversy known as "GamerGate." Quinn's memoir, Crash Override: How To Save The Internet From Itself, is due to be published in September 2016 by Touchstone (a Simon & Schuster imprint), Deadline reports. Pascal, who now heads a production company under Sony, won the rights to Crash Override following a bidding war, according to the site. The film is tentatively named Control Alt Delete and Scarlet Johansson is looking at the script.

Source: Deadline



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News::Playdate: We've got the 'Need for Speed' on PlayStation 4

It's time to kick some tires and light some fires, folks. The new Need for Speed, out this week, is awesome. More importantly, it shows exactly what can happen when a video game publisher (Electronic Arts, in this case) says that a developer can take a year off to work on a game rather than churn out sub-par sequels on an annual basis. Usually when the word "cinematic" is thrown around to describe a game, that means big explosions and scripted events -- not usually the visual style. The team at Ghost Games doesn't subscribe to that theory and rather than focusing on "water-cooler moments" that only happen once, it instead made Need for Speed look as much like a movie shot on film as possible. Need proof? At 6PM Eastern / 3PM Pacific Sean and myself are broadcasting two hours of the game on Twitch.



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News::The first full 'Warcraft' movie trailer is, in a word, epic

Whether you're a veteran World of Warcraft player, a Hearthstone newbie or someone who loves a great fantasy story, the trailer for Legendary Pictures' Warcraft is captivating. Warcraft is due in theaters on June 10th. It's Activision Blizzard's first foray into movie-making -- but it's definitely not the last. The company today announced its own, in-house film and TV business, Activision Blizzard Studios. It's already working on a Skylanders cartoon series and films based on the Call of Duty franchise. Warcraft doesn't fall under this new studio's umbrella.



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News::Activision starts a studio for 'Skylanders,' 'Call of Duty' TV and film

Activision Blizzard today launched a studio in charge of taking its franchises from the console to the silver screen, starting with a film franchise based on Call of Duty and an animated television series all about Skylanders. Under Activision Blizzard Studios, Skylanders Academy is in production now with showrunner Eric Rogers, who is best known as a writer for Futurama. It features the voices of Justin Long as Spryo, Ashley Tisdale as Stealth Elf, Jonathan Banks as Eruptor and Norm Macdonald as Glumshanks. Details are scarce for the Call of Duty film project, but in a press release Activision calls out Advanced Warfare and Black Ops 3 as examples of the series' potential. Plus, it notes a possibility of television adaptations for the franchise.



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News::We turned on the Nintendo PlayStation: It's real and it works

When a mysterious "Nintendo PlayStation" prototype with both an SNES cartridge slot and a CD drive made the rounds back in July, many remained skeptical. Not even Sony PlayStation's head of Worldwide Studios, Shuhei Yoshida, wanted to confirm its authenticity. Or perhaps he just didn't want to bring up the bad blood between his company and Nintendo over this failed collaboration.

Back in 1988, Sony inked a deal with the legendary gaming giant to add its then new CD-ROM technology to the upcoming SNES console. But when it came to money, they couldn't reach an agreement: Sony allegedly wanted to keep all the money from CD licenses and then figure out royalties with Nintendo later. As you'd imagine, Nintendo didn't take to this arrangement too kindly. Eventually, just a day after Sony unveiled this "Play Station" at the Chicago CES in 1991, Nintendo retaliated with a surprise move by publicly breaking up with Sony in favor of Philips. Well, that partnership didn't work out for Nintendo, either. But this infamous rupture did lead to the birth of Sony's very own PlayStation, which went on to become one of the company's most profitable assets today.

The "Nintendo PlayStation" is now the stuff of gaming legend, with reportedly only about 200 prototypes ever produced. But, as luck would have it, one of those systems fell into the hands of a father and son: Terry and Dan Diebold. We met up with the Diebolds in Hong Kong, where they were in town for a retro gaming expo, to hear how it ended up in their possession. Most importantly, we got to turn the "Nintendo PlayStation" on, play a couple of SNES games on it, and even take it apart to see if we could fix the dormant CD drive. Slideshow-338987



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