Thursday, September 15, 2016

News::Apparently, that 'Monster Hunter' movie is still happening

Films based on video games really don't have the best track record. From 1993's Super Mario Bros. to this year's Warcraft, these movies almost always seem to lack whatever it is that resonates with fans of the games they're based on. What's the next potentially disappointing adaptation? Monster Hunter, apparently. Speaking at Tokyo Game Show, Capcom's Ryozo Tsujimoto revealed that a live-action adaptation is currently under development.



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News::HBO Now will soon arrive on PlayStation 3 and 4

Cord cutters who own PlayStation consoles: Now is your time to shine. Sony has announced today that HBO Now, the channel's standalone on-demand service, will soon be available on all PS3 and PS4 systems, (This includes the recently announced PlayStation 4 Pro). What's more, both HBO and Cinemax are coming to PlayStation Vue, Sony's streaming TV service, for $15 a month each. This is an especially big deal for cord cutters, as this marks the first time either network has offered live programming as a standalone service. That's right: live programming, and not just the on-demand shows like you would get on HBO Now.



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News::'South Park: The Fractured But Whole' delayed to early 2017

South Park: The Fractured But Whole is set to hit PlayStation 4, Xbox One and PC in the first three months of 2017, a slight delay from its initial release date of December 6th. Ubisoft announced the date change in a two-sentence update on the Ubiblog.

Source: Ubiblog



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News::Ex-HTC CEO hints at the future of VR headsets

For a man who spent 18 years at HTC turning smartphones from mere business tools into ubiquitous consumer gadgets, Peter Chou knows a thing or two about nurturing new product categories. In fact, he had already started his second chapter at the company by bringing us the Vive virtual reality headset before his quiet departure last August. Today, Chou's mission is extended by way of two chairman roles: One at visual effects studio Digital Domain where he can "fully and deeply understand" VR content creation, and another at VR game studio Futuretown where he is also an investor. This may seem like a weird match given Chou's prior focus on hardware, but to him it felt like a logical next step. After all, it's now content, not hardware, pushing VR forward.



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News::Hopefully the new 'Resident Evil 7' demo won't make you queasy

If the first demo for Resident Evil 7: Biohazard didn't leave you with a headache or worse (yeah, even in 2D), it might've left you scratching your noggin. Well, the "Beginning Hour" demo is getting an update, according to a post on the PlayStation Blog. The Twilight update "expands on what you can do and explore" in the run-down shack. Over on Capcom Unity the publisher-developer teases that even if you've explored every corner of the house that "we've got something special in store for you." So maybe, just maybe, you'll find a use for that severed finger. Hopefully the update means the flashlight's incessant bobbing and swaying been fixed, too.

Source: PlayStation Blog, Capcom Unity



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News::Jon Snow is evil and angry in 'Call of Duty: Infinite Warfare'

Call of Duty: Infinite Warfare brings the war (and the fare) to space, and it's taking Game of Thrones actor Kit Harington and UFC fighter Conor McGregor along for the ride. Unfortunately, Activision and Infinity Ward didn't take this opportunity to make the world's best buddy-cop action-comedy game. Instead, Harington plays the evil Admiral Salen Kotch of the Settlement Defense Front and McGregor is his muscle, Captain Bradley Fillion. They're a pair of bad dudes in space suits and in the story campaign, it's your job to take them down.



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News::Playing 'Rez' on PlayStation VR made me fall in love again

I haven't been able to find someone at Engadget who doesn't enjoy Rez. (Although now I wrote that I'm sure they will.) And if they do, they should play it in VR, because they're wrong and they need to be corrected. Yes, Rez Infinite, in high resolution, 60 frames-per-second loveliness, comes to the PS4 with PSVR compatibility and it cranks the already addictively immersive experience up a notch. I played it yesterday, and this is definitely what I'll be playing on my PlayStation VR come October

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News::'Gravity Rush 2' expands a portable adventure to PS4 scale

The original Gravity Rush was a key launch title for the PlayStation Vita — a (rare) original adventure that wasn't a portable iteration of something that already existed. But when it came to the sequel, Sony's Japan Studios wanted to bring it to home consoles and Gravity Rush 2 was announced alongside a PS4 remaster of the first game. I got to play the latest demo of the sequel here at the Tokyo Game Show, and it looks and feels like a bigger game in nearly every way -- exactly what GR2 needs if it wants to stand out on Sony's main console against stiff competition.



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News::Augmented reality studio castAR picks up 'Disney Infinity' devs

CastAR, the augmented reality company founded by two former Valve engineers, has set up a new studio in Salt Lake City with the goal of creating fresh mixed-reality experiences. To help fill the new digs, castAR scooped up a handful of developers who worked on the Disney Infinity series at Avalanche Software until that studio was unceremoniously shut down in May.



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News::Oculus makes achievements a part of Gear VR and Rift games

Oculus is joining the ranks of Xbox Live, PlayStation Network, Steam and even GameCenter. That's right: Rift and Gear VR games are adding achievements. They're live in a handful of games now including Minecraft and Hitman Go and it'll only be a matter of time before they become the rule rather than the exception. As The Verge writes, the update will be rolling out over the next few weeks, and you'll be able to opt out of sharing the meta-challenge activities if you want. You know, if you're ever embarrassed of playing the inevitable Candy Crush VR in the future.

Source: The Verge



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